If he starts seeing hallucinations and stuff then don't allow him to play anything lower than You are a person.
And your in the woods because you need to find the 8 lost pages slender has put. There are 8 notes in an octave. Eight 8. A wild Heskey appears. A whole note consists of 4 quarter notes.
Therefore, two whole notes contain 8 quarter notes. Yes a mesure can have more than 4 notes it can have 8 8th notes and 16 16th notes ect. Log in. Lyrics and Sheet Music. Study now. See Answer. Best Answer. Don't look or it takes you 2. Leave me alone 3. No Eyes, Sees all 5. Can't run 6. Follows 7. Study guides. Classical Music 22 cards. This article will provide you all the steps you will need to beat the game and triumph over the Slender Man. No security blanket, night light, or pacifier needed.
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Google a map of the Slender forest on the Internet. Since you're already on this page, one can be found here. Memorize it till you're certain you'll be able to navigate your way through it.
There are 10 unique landmarks, and 8 notes spread randomly amongst them. There being 10 locations ensures a different game each time. Not finding a note where you expect to find one if you've been counting on it is the easiest way to lose the game.
Start the game. Slender Man will not appear before you attain the first note, so use this to your advantage. Turn off your flashlight during this period to save the batteries. It will eventually shut off if you take too long. You may like to spend this "down time" checking out the landmarks beforehand to find out where the notes are positioned.
However, you're not allowed to dilly-dally as long as you please. The longer you take between pages, the harder the game will get. You'll know when this initial grace period is over when you hear a stomping sound in the background.
The same sound is heard when you do collect the first page. Obtain the note in the bathroom at the centre of the map first. This, in theory, saves you from being ambushed or trapped by Slender Man later. If it's not there, simply continue onwards. Getting the center out of the way is your best bet.
Letter 2 - Found in Part 1: Go past the kitchen towards the garage and head left into the bathroom. Near a radio is the letter. Letter 3 - Found in Part 1: After leaving the house, explore the playground. Look to the left of the slide inside the play area. Letter 4 - Found in Part 3: In the beginning of level, before you go in the Kullman Mine , find the small house not the big one on stilts the one on the ground.
Keep it to your right and head straight back and slightly to your left until you hit the rock wall. Look to your left, you should see a small gap in the rocks big enough to walk through. There is a pale tree trunk in there with a letter on it. Letter 5 - Found in Part 3: Look in front of the house on stilts near the mine, it is on top of the barrels.
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